Grow a Garden 2 Getting Started Guide
A beginner-friendly map of the core concepts before you use the wiki and tools.
The basic loop
Step 1
Plant seeds
Seeds create crops. Better seeds usually cost more and may only appear in stock sometimes.
Step 2
Harvest crops
Crops grow over time. Weight and mutations can change the final sell estimate.
Step 3
Earn sheckles
Selling crops gives currency you can use for better seeds, gear, and progression.
Step 4
Watch stock
The shop changes over time. The stock tracker helps you decide when to check in game.
Step 5
Use pets and mutations
Pets, weather, and mutations can affect growth, value, or utility depending on the current game rules.
How to use this site
Start with Codes for rewards, check Stock before spending time waiting for shops, use the Calculator for crop value estimates, then compare Values and database pages when planning what to grow next.